SURVIVAL DIFFICULTY:
Class 4
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- {$two}
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Submerging yourself in the water seems to be a terrible idea.
Level 0.7 is a sub-level of Level 0, flooded and inundated.
Description
Level 0.7 is an incredibly deadly level, and can pose as an insurmountable region within Level 0's sub-levels. The level seems to be a vast, expansive network consisting of subway systems, polished rooms, and beige tiled hallways. A few "dark zones" exist within the level and is where most wanderers meet their demise.
Throughout most areas, the water consistently flow north at around 12 KPH, which is approximately 7.46 MPH; in some places, the speed of flowing water can be completely nonexistent or reach speeds of 100 MPH, which is approximately 161 KPH. It is advised to remain cautious as the force and speed of the water can become an environmental threat, so pay attention to where you step into. The height of the water can range from a few millimeters to complete flooding, leaving many to drown. Some pinpoint "water cliffs"—transitionary borders where the water "cuts off" into a 90 degree incline onto a lower level; it is currently unknown how this seems to happen.
Miniature versions of The Thing on Level 7 roam in the water, most commonly in higher water levels. In the dark zones, infestations of entities can be found, and they enjoy eradicating wanderers before they can even blink.
Colonies and Outposts
Level 0.7 is frequently cited as being too dangerous for any long-term outpost to survive.
Entrances And Exits
To enter, find and jump into a narrow tunnel in the wall around ~500 miles away from the entryway in Level 0.6, submerge yourself deeply in Level -33.1, or choose a strange-looking trapdoor to enter amongst all in Level 2. To exit, you can manage to enter Level 0.8, Level 7, or Level 8 after swimming deep enough into a dark corridor.