SURVIVAL DIFFICULTY:
Class deadzone
- {$one}
- {$two}
- {$three}
A Photo of Level 1,008 after the Incident
Description
Level 1,008 is a seemingly infinite ruined city, the buildings are in an advanced state of disrepair and the plants are taking over the streets, the air is usually somewhat toxic but never fatal, if you breathe it you may feel slight dizziness and nothing happens if you breathe too much. Some buildings contain a few supplies, most of them are in an advanced state of putrefaction and will rarely be completely healthy. There is also almond water flowing down the sewers and some buildings, the water is too unstable and is not recommended to ingest it. The plants are of the Dioscoreaceae or common vine covering the buildings and plants of the Trifolium or common clover species covering the highways. Sometimes you will find puddles of a thick dark purple fluid, it is not recommended to touch the liquid since it could transform a human into a 1143 entity in approximately 4 hours.
Note:
An incident occurred that killed all the plants on the level. This caused the air to become a little more toxic (dizziness is a bit stronger, and breathing it excessively causes vomiting), probably because the plants purified the air a little.
-Doctor
The only photo taken of Zombies in the level, the fate of the cameraman is unknown
Entities:
The only entities seen in this level are a species of zombies completely covered by the dark purple fluid, with a face with exposed magenta teeth and their eyes, only their silhouette is visible, they lack cornea and their pupils are bioluminescent and of magenta color. It is thought that these entities are responsible for leaving the city in ruins and probably the entities were originally its inhabitants. They are completely hostile and will attack any life form they find. The entities can be female or male, and if they get to touch a human, he can become one of them. The entities are present throughout the level and it is very likely to meet one. If you hear one, it is recommended to flee from the place as far as possible.
Bases, Outposts and Communities
Due to the hostility of the entities and how easy it is for them to evade structures with a high level of security, it is impossible to create bases, outposts or communities at this level.
Entrances And Exits
Entrances
You can enter this level if you allow entity 1245 to eat it at Level 1,036, or you can also enter without no-clipping a mirror at Level 1,004.
Exits
You can exit this level if you enter through a door in good condition, which seems to be made in a 3D program, which will take you to Level 1,009 or you can also immerse yourself in the water of the sewers, which will take you to Level 7.