Level 101 - "Mountainside Villa"
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SURVIVAL DIFFICULTY:

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The villa in Level 101.

Level 101 is the 102nd Level of the Backrooms. It is unknown when it was discovered.

Description

Level 101 is an infinitely tall Mountainside Villa in the tropical Indonesian mountains. Far away, there is a big, sea-side city, drone reports say that it is abandoned. Level 101 only has 1 type of entity, facelings with the Level 11 effect on them. These facelings dress up like real estate agents. Most of the rooms are spotless thanks to "The Workers" (see below). However, some rooms are covered in mould, if you find these rooms, don't worry, it's safe, there are normally lots of supplies in these dirty rooms, though one should make a note to be aware the copious amount of dust in these rooms. If you look through a window at any floor, a lush, beautiful forest will appear. Unfortunately, actually going to the forest is impossible. The level has many bedrooms and bathrooms, which you can sleep in. Please take note that some rooms have balconies, it is imperative that one does not jump off them. As jumping off will leave you falling for eternity, never to be seen again.

The Pool (Can Appear On Multiple Floors Simultaneously)

On some floors, if you follow the sound of summer music and the smell of chlorine, you'll find a glass door, if you open the door, you'll find The Pool. An indoor area mimicking an outdoors private swimming pool. When you enter, calm, soothing music will play. On one side of the pool has some beach chairs and umbrellas. Artificial lights hang over the ceiling, as a waterfall transports an infinite amount of warm water into The Pool. The Pool itself is extremely cold, with temperatures reaching 2-7 degrees Celsius, any water the comes in contact with it (like the waterfall's water) will immediately turn into the same temperature as The Pool. It is recommended that unless you want to drown and reach Level 58, one should never under any circumstances enter The Pool.

The Yard (Can Appear On Multiple Floors Simultaneously)

Like The Pool, on some floors, if you follow the scent of pollen and flowers, you'll find The Yard, another indoor area. The Yard has been noted to be unusually large, with grass growing out of a stone floor. In the Yard, ponds, flowers and shrubbery are everywhere, with a single trampoline in the middle. The ponds have a small bamboo water fountain bringing fresh water to it. Flowers and bushes of an unknown species form a clear path to follow towards the trampoline.

The Kitchen (Only 1 Can Exist)

If you smell the scent of your favourite food, and hear the sound of quiet humming, you're on the right track, should you follow it, you'll find yourself in The Kitchen. A small, plain room which smells like your favourite food. In here, snacks and pre-made meals can be found in the fridge, with Twin Fingers constantly appearing in it.

Things in the fridge

In the fridge, you can find supplies, like: Almond Water, Some expired canned food, Soda, Pills (debatable if sanity pills), Sandwiches, and notes, for some odd reason, there are letters written on them with what appears to be sharpie.It is unknown of the fate of the writers. The notes include garbled messes such as: "JGNR WU" "TWP" and "KV UCY AQW". As new light has been shed, it is reported from "The Residents" that the sandwiches contain dog meat, and dog fur, as well. Another finding is that in the very back of the fridge, there is a container containing multiple skeletons, it is unknown whether that those belong to the dogs from the seance room, or perhaps and exclusive entity that not even "The Residents" have seen.

New Room

We have just received a new discovery, as one M.E.G worker has stumbled across on during one of their rare adventures. It appears to be a master bedroom, filled to the brim with jars of red liquid, amulets, bones, and chalk, almost as if a seance happened there. The walls, unlike most white-walled room, this rooms flooring and wall-paper are blood red. As the other M.E.G workers came in, "The Workers" absolutely refused to go in it, they said that "It feels like a haunted presence resides in it." Attempting to sleep on the bed leads to whispers and an uneasy feeling of dread, reported by one of the workers. Trying to use the bathroom leads to being eaten by the toilet, sadly, the person who was eaten was never seen again. So they had to bring a replacement. Strangely, there appears to be dog beds in a closet, it seems like whoever lived here wither was a dog fan, or used them for sacrifices. Nevertheless this room should be avoided at all costs, as even the facelings run away in fear when they come close to the vicinity of it. That concludes all they could find, as when they were going to have a bathroom break, the door to the room suddenly locked and disappeared. So, if you ever stumble across a red door with scratch marks on it, run to the nearest yellow door, "The Residents" labelled all of the doors that either lead to a secret tunnel towards them or "The Workers".

As of now, there are 4 door colours, red (avoid at all costs), yellow (go into the room if you see red), black (perfectly normal room), and glass (doors that lead to the pool, yard, or kitchen).

Bases, Outposts and Communities

"The Workers"

  • They have 15 members
  • They are recruiting
  • They make sure that Level 101 is in tip-top shape
  • Supposedly the workers of this villa until it no-clipped here.
  • Reside in on of the bedrooms
  • Most speak Indonesian, only 1 or 2 speak fluent English.
  • Collect supplies from rooms as "payment" for cleaning it.
  • Have a massive supply of food, water, etc.
  • Headquarters consist of a small room, with some couches, a twin sized-bed, and some cleaning supplies.

M.E.G. (A.k.a The "Major Explorer Group") "The Residents"

  • Consists of 10 M.E.G workers and 5 volunteers
  • Devoted to explore the level, as it is speculated that it hides more than it lets on
  • Live nearby "The Workers"
  • Laid back
  • They normally slack off, rarely go for expeditions. Have a sudden urge to explore more of the level, and brought in some new volunteers
  • Have a decent amount of supplies
  • All speak fluent english, and semi-fluent Indonesian
  • Their main location is a giant, well-furnished room, with air-conditioning.

Entrances And Exits

Entrances

To enter, you can simply go to Level 11, find a rock climbing building, and climb the rock wall in less than 5 minutes, when you are about to reach the top, you will feel tired and pass out, and then you will fall for a minutes and end up in one of the beds in Level 101.

Exits

To exit, go to The Yard. Then, jump on the trampoline for an hour, after that, you will no-clip the trampoline and fall for 1 minute, and then land in a bed store in Level 11 (note that you will land on the floor instead on the beds). Another method of escape is to attempt to drown oneself in the pool, if done successfully, it shall transport oneself to Level 58. However, this method is not recommended, as it is not proven to work 100% of the time.


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