SURVIVAL DIFFICULTY:
Class 2
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One of the most common hallways that are in Level 1,010.
Description
Level 1,010, also called "The Old Rooms" is a high amount of straight hallways that can sometimes contain wooden doors that can lead to an empty room. Level 1,010 always has good lighting, but it's easy to lose the sense of time, some of the rooms can have supplies like Almond Water, and other supplies. It's not advised to stick with the supplies of this level, since there's only a 3% chance that any room has supplies.
There aren't many colonies or outposts at this level, since it was discovered recently. Wanderers should avoid this level until it's considered safe enough to stay in, because of the entities that can be in this level are yet to be identified.
If a wanderer on this level enters the old part of the level, its wooden doors will deteriorate more and more, the further the wanderer is from the center the less chance there will be for supplies to appear in the rooms, the level will be darker, and it will be more risky as most of the entities of this level are in the old part and all the small number of colonies and outposts of this level are in the center. Unfortunately the wanderer can reach the old part with a 30% chance by entering an old house on Level 10, that means you need to be careful with your luck if you want to explore this level, no photos or records can be found about the old part unfortunately.
Entities
Most of the entities of this level wasn't reported yet, only hounds, and Skin-Stealers were reported in this level, some wanderers in this level says that there is an unknown entity in this level, but it hasn't been proved to be true yet.
Bases, Outposts and Communities
"There are no known bases, outposts or communities on this level
Entrances And Exits
Entrances
- Entering in an old house in Level 10
Exits
- Glitching with an wooden door will lead to Level 1,012