Level 1,012 - "The big casino of Cluster II"

SURVIVAL DIFFICULTY:

Class 3

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The main floor of Level 1,012

Level 1,012 is a huge casino made up of millions of square miles with casino music that would drive anyone crazy.

Description

Level 1,012 is a gigantic endless casino divided into 10 floors and the sound of the machines could make anyone deaf. The level can recreate casinos from The Frontrooms, but always keep in mind that they can't. The music varies between classic jazz and pop. The level never seems to deteriorate and it constantly looks immaculate, with antique decor with different colored marble tiles. It has a suitable temperature for survival and a certain citrus smell is perceived, without knowing its origin. At this level you can find a wide variety of slot machines that can offer anything from money to human parts.

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The storage room

The storage room

The storage room, or the underground part of the level, is made up of slot machines powered by an unknown light source that are highlighted in an infinite darkness decorated with dim lights. In this area the smell is putrid with a slight damp tone. Communications are unreliable and electronic devices will stop working properly until the plant is abandoned. A large number of entities reside on this floor.

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Floor 5, the lounge

Floor 5

The 5th floor is a gigantic lounge with a minibar in the center with different tables for eating, a large TV in the center seems to be broadcasting the backrooms television , it's a good place to stock up on almond water or smoothies and continue your journey or interact with other wanderers, several Facelings can be found wandering around this area, there are several shops on this floor where you can buy jewelry, porcelain dolls among other things,

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floor 10, the viewpoint

Floor 10

The tenth floor is a giant viewpoint with a variety of plants. The slots that are placed on this floor have a nature theme: like flowers or mushrooms. If you go far enough, you can find a forest made up of gears, which can spill a yellowish liquid like motor oil. It has been reported that leaf natura can be found in this level, but it is not confirmed. The plant appears to be in a constant state of twilight excluding events at this level.

Entities

The entities that have been reported in Level 1,012 include Gambling Facelings, Smilers, Skin Stealers, Windows, Clumps, Dullers and Death Moths.

Bases, Outposts and Communities

Players

  • A community made up of approximately 17 people.
  • Their main objective is to help and protect the Wanderers that appeared in this level.

Events

The end of the day

This event marks the end of the day and lasts approximately 5 hours. All the machines and lights turn off and a blue neon light fills the level; It is at this time that more entities appear due to the lack of light.

Entrances And Exits

Entrances

  • Enter a casino on Level 1,011.
  • Find a slot machine or any item that belongs to a casino on Level 1,005 and use it to be transported to this level soon after.

Exits

  • Find and go through a maintenance door to enter Level 1,013.
  • Enter a elevator and choose the floor 1011 to return to Level 1,011.

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