Level -0 - "Untextured"
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SURVIVAL DIFFICULTY:

Class unknown

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XwECE0p.png

Picture taken upon first entry into Level -0.

Level -0 is the 1st negative level of the Backrooms. Very little is known about the true effects and habitability of this level. Level -0 can be theoretically accessed from any level, and therefore can lead to any level as well.

Description

Level -0, also known as "Untextured" by explorers and researchers, is an Escher-esque structure located between Level 0 and Level -1. The environment is interlaced with visuals similar to those of an untextured model within a video game, as well as disjointed architecture and design. These untextured visuals can range from vibrant pink and black squares to noise typically associated with box television sets. Functionally this floor is very similar to Level -0; however, due to the nature of the negative levels of the backrooms, it is unwise to designate it as such until further exploration is achieved. The lack of knowledge of Untextured is due to the sheer improbability of reaching this level, and as such has only been truly documented a handful of times. Additionally, those who arrive in this level have approximately fourteen minutes until they are shunted into another level, making documentation exponentially more difficult.

Colonies and Outposts:

G.E.M. (a.k.a the Grand Envisionaries Mission) Omega Temple:

  • The suspected first temple of the defunct G.E.M. organization.
  • Housed approximately five-hundred missionaries according to texts found within the structure.
  • Located directly south of the suspected entry point of Level -0.
  • Texts found within this temple also describe an unknown entity referred to as "the grand clockwork." Further exploration of Untextured is required to confirm these reports.
Known Information on G.E.M.

Not much is known about the G.E.M. besides what was recovered from the temple on Level -0. One such artifact found was what appears to be a hymnal devoted to the entity they supposedly worshiped.

Entrances and Exits

Entrances

The only known way to enter Level -0 is to find a glitched room within a level and to noclip through the floor there. The likelihood of encountering a room that actually connects to Level -0, however, is extremely low.

Exits

To exit Level -0, you must simply wait approximately fourteen minutes, after which you will be returned to the room you entered from. However, the room will now be located in the appropriate level.


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